The War of Aconi

Session 0 (starting on the Obsidianportal)

Everything leading up to Session 1

Our ragtag party, consisting of Gimble, Arkatuun, Angie, Bob and Garrett started out in the Small town of Strake, where they proceeded to kill a bandit leader with the help of Steve the town watchman, and then get into a large fight with the King’s officials and the local Baron, Lord Rayner, who exiled them. Following this they blew up a house, killed an old alchemist, and stole from the Baron, before fleeing in terror into the forest. They later learnt of a place called the Wolf Den, which they deduced was where Lord Rayner’s army was located.

Eventually the party made their way to The Crossroads, where they decided to lie low for a while with Arkatuun joining The Azure Council, and other shenanigans going on, including a few members of the party winning an arena fight.

In between sessions, Gimble andArkatuun made their way North-East to Aestas, and met Lady Cirsteen, the local power and the leader of House Skelter. It was there that they stole a flaming sword that only allowed itself to be used for good, and consumed one of the local merchants with hate, until it killed him, consuming him with fire. On the return trip of this the pair, aided by a few mercenaries, fought a group of dwarven pirates manning a large floating ship. Firebolts thrown by Gimble consumed the ship, destroying it asides from a cannon. All of the mercenaries that accompanied the pair perished in the battle, falling to the hail of cannon-fire. Also on the return trip the group fought a rogue mage, with Gimble using a time-controlling staff he was given beforehand.

A few weeks later, the group aided in the defence of The Crossroads, where Angie learnt of a sinister force behind the invasion. The party eventually fled from the walls and found the den of an alchemist by the name of Benallet, and upon finding him, killing him. It was after this that Bob was unconscious for several sessions. Then the party really showed their intelligence into a conundrum with a balcony and magic door, within whichArkatuun almost died, before both him and Angie were saved by a mysterious draconic force. The defence of the city ultimately failed, with the party fleeing for Kingstown, the capital city of the land, with a cohort of templars from the The Ruby Tower, which was only after they were sent up the tower in search for teleportation stones, upon which they found the body of a mage which had been hung from the roof by a raven-hilted dagger and chain. The stones were seen being stolen by a hooded and cloaked figure which turned into some kind of large black bird and flew away.

Upon the end of the long journey to Kingstown, Arkatuun was driven mad by a mysterious magical crystal, which Garrett stole and began to shadow the party owning. It was at this point too, that the party met the crazy old woman that seemed to own literally every tavern in the city and beyond, and that continuously popped up. After this Arkatuun was extorted into a _ debt to a dwarven smith operating out of the slums of Kingstown And the party was chased down and eventually imprisoned for stealing a horse and cart. After a day in prison, the party were showed through an underground dungeon filled with madmen and dead men by a strange cloaked figure bearing the raven symbol of House Ravengard. Their guide died just at the entrance to the prison to an awoken dead man, which led to the party getting locked into a battle with dead men, all with glowing blue eyes. This battle was almost fatal to the party, though they got out alive. After the mist cleared and the sun rose the party realised they were in a graveyard, with not a single grave still containing a body. This graveyard was set into a beach below the palace.

Then our party followed the beach to the port, where chaos ensued that we shall not keep as canon and skip over. ahem

The next session had Gimble and Angie on a boat, after the head of a murderer across The Sea of Swords, and the following chaos caused by a strange storm sent Angie into a frustrated rage, questioning reality as events were played over slightly differently, until she struck Gimble down and came across a continental entity dwelling in the deeps, at which point she woke up, severely terrified.

Following this the party decided to kill the king, which landed them in the a giant underground prison where they came across the same old woman in the tavern, almost blew themselves up, and landed serving a beholder after killing some cultists. They then were sent to kill a stone giant and his men who went rogue, rebelling against the very beholder that they conspired to kill. Needless to say, they killed the giant, and this leaves them at Session 1.

To be continued…

Comments

cybaskilllz1 cybaskilllz1

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.